MyGUI  3.2.0
Namespaces | Functions
MyGUI_PointerManager.cpp File Reference
#include "MyGUI_Precompiled.h"
#include "MyGUI_PointerManager.h"
#include "MyGUI_ResourceManager.h"
#include "MyGUI_LayerManager.h"
#include "MyGUI_CoordConverter.h"
#include "MyGUI_WidgetManager.h"
#include "MyGUI_XmlDocument.h"
#include "MyGUI_Widget.h"
#include "MyGUI_FactoryManager.h"
#include "MyGUI_InputManager.h"
#include "MyGUI_Gui.h"
#include "MyGUI_ResourceManualPointer.h"
#include "MyGUI_ResourceImageSetPointer.h"

Go to the source code of this file.

Namespaces

 MyGUI
 

Functions

const std::string MyGUI::XML_TYPE ("Pointer")
 
const std::string MyGUI::XML_TYPE_RESOURCE ("Resource")
 
const std::string MyGUI::XML_TYPE_PROPERTY ("Property")
 
const std::string MyGUI::RESOURCE_DEFAULT_NAME ("Default")
 

Detailed Description

Author
Albert Semenov
Date
11/2007

Definition in file MyGUI_PointerManager.cpp.